![]() The option to import the vrscene assets as Scenes will automatically create a scene asset for each vrscene or vrscenezip added. Here, the user can choose what the originating 3D tool was, along with a choice between importing the asset as a Scene, Model, or Material extraction, as shown in the screenshot below: When dragging and dropping the vrscene/vrscenezip files onto the Asset Library on ThreeKit, the user will be presented with the import dialog box. There are, however, a few things to keep in mind about re-uploading/updating these assets, to ensure a trouble-free experience. ![]() ![]() It is essentially very similar to the import process for any other type of assets. The import process is probably the simplest and most straightforward step in the workflow.
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